![savegame - Saving and Loading File to Application.persistentDataPat not working on Android device - Game Development Stack Exchange savegame - Saving and Loading File to Application.persistentDataPat not working on Android device - Game Development Stack Exchange](https://i.stack.imgur.com/D3oTg.png)
savegame - Saving and Loading File to Application.persistentDataPat not working on Android device - Game Development Stack Exchange
unity报错get_streamingAssetsPath can only be called from the main thread. Constructors and field initi_get_transform can only be called from the main thr-CSDN博客
![Need persistent data across runs of your Unity game? Don't use PlayerPrefs for your game state! Here's how you can easily store your arbitrary game state in files instead. Full Tutorial in Need persistent data across runs of your Unity game? Don't use PlayerPrefs for your game state! Here's how you can easily store your arbitrary game state in files instead. Full Tutorial in](https://external-preview.redd.it/iO_eWSP9W1oShMsLCN5Hjrsd3_Fu0kl3Wk5SCM8tH-Q.png?format=pjpg&auto=webp&s=3b851538038ecf7a46c3e099d681f09da60113cd)